XR Technology | Computational Media | Generative AI
As an Instructor and coordinator with Th3 BuilD, an XR technology sandbox at George Mason University, I am dedicated to fostering a dynamic and immersive learning environment for faculty and students. Our lab is equipped to support research, development and exploration in XR technology: VR/AR/MR, AI, and virtual environments. We are also busy creating content using 360° video, RGB-D and projection mapping, and photogrammetry/3D printing. Whatever the technology may inspire, I collaborate closely with students and other faculty to help bring their creative vision to life.
In addition to innovating at the XR lab space, I also serve as an Adjunct Professor at George Mason University's School of Integrated Studies where I teach digital literacy.
Prior to my academic career, I shared my talents as a photographer and media producer with OnAir Media, Gannett, United Press International, and the Celebrity Entertainment division of the USO. My photography has been featured in many prominent media outlets such as Der Spiegel, Boston Globe, and Entertainment Weekly. I bring a wealth of experience and a passion for visual storytelling to my role at George Mason University, and I am excited to help students unlock their full potential in the virtual and digital realms.
Art & Visual Technology, BA, George Mason University
Film and Media Arts, MFA, American University
XR Technologies, GC, MIT